A unique take on the roguelike dungeon crawler!


Explore a procedural dungeon, in the form of a deck of cards. Collect unique and powerful weapons, and defeat cute enemies by Creating your own Deck!


A game that is different every time you play, try different combinations of cards and abilities, and create the most powerful Deck possible!


Feedback or suggestions for future updates is welcome! Leave your comments down below!


To stay up to date or give suggestions, be one of the first to join the Discord - I will be on each day!



StatusIn development
PlatformsHTML5, Windows
Rating
Rated 4.6 out of 5 stars
(321 total ratings)
AuthorIncinious
GenreCard Game
Made withGameMaker
Tags2D, Cute, Deck Building, Dungeon Crawler, Pixel Art, Roguelike, Roguelite, Turn-based
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse, Gamepad (any), Touchscreen
LinksSteam

Download

Download NowName your own price

Click download now to get access to the following files:

Dungeon Deck DEMO 1-1-3.zip 18 MB
Dungeon Deck 1-1-3.zip 18 MB
if you pay $9.99 USD or more

Development log

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Comments

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Viewing most recent comments 1 to 40 of 400 ยท Next page ยท Last page
(1 edit) (+1)

OOOohhhhh so if we have bone knife, bone sword, and bone mace, they will make a bone golem!

(3 edits) (+1)

To Incinious: a whole deck idea, i will delete this message after i see you reply so not much people know about this. P.S pls credit me if you use this one whole deck idea, and i will be your update ideas.

Number 1: how to get the deck. so there will be me, a guy with a cat head half robot. there will be an ummm you know, like the button to talk to the green guy to take challenge, it will be |???| and you can talk to me after defeated the DUNGEON deck, then you can receive the deck from me

Number 2: the deck. it will be the castle deck, have an ummm the CHALLENGE like rogue wave on beach deck (idk what you call it) it will be |Trap, have a chance to launch an object like the fireball each time you play a card|

Number 3: Enemies. idk how you increase the damage of enemies each deck, so i will type the damage if this deck is the first deck to start.

1-Bat |Vampiric damage| 3 attack, 18 health

2-Living Armor |Will summon a cold soul on death| 5 Damage, 15 health, 5 Shield

3-Cold Soul |Deal 2 ice effect on Summon (just like ice effect player give) | 2  Damage 10 Health

4-Skeleton Archer |Ignores thorns| 4 Damage 17 health

5-Guardian | Summons an ally when drawn, 3 shields to all ally every turn| 3 Damage 15 health 10 shield

6-Nimble Mice |50% Chance to dodge an attack| 2 Damage 10 Health

Number 4: Boss.

-Vampire |Damaged summon will turn into a Mini Vampire, Vampiric damage| 5 damage 25 Health

-Mini Vampire, just like bat

Number-5 Cards, ig there will be much Vampire damage Card

-Summon: Vampire Golem |Deals Vampiric damage to enemies| 2 Damage 4 Health (not rlly recomended tho)

-Knife: Vampire's Tooth |every knife used heals 1 for the player| 3 Damage. for this card, when you have 5 knife in hand and you use vampire knife first, Heal 5 Health, if you have 7 knife in hand, heal 7 health!

i dont really have ideas for card, ig this will bring much inspiration. Welp, im off to dungeon deck! this is my idea as a fellow game developer! :)

Wow, this is really detailed. Thanks for the suggestion! I really like the vampire boss concept, and the vampires tooth

(+2)

i hope you copy paste this, i will delete this tommorow

(+1)

i played no rewards challenge and got card launcher, i verify it 5 times so the damage per card is 7, i have 8 cards on my hand with card launcher, 7x7=49 OP!!

btw pls update this cuz

I LIKE THIS GAME SO MUUUCCCHHHH

(+1)

btw i have an advice for the boss run challenge:

-after defeating a boss get a token

-after defeating a boss, a shop apears

-the boss will only summon cards from their deck

so it wont be so hard

Ah good ideas! I can look at adjusting it

(+1)

is champion scabbard ring card does anything? i dont see the use of that, only make we dont have any sword in hand, ig the same for card trap

While you have the champion scabbard in your hand, swords don't count towards your hand limit

oooooooooohhhhhhh

torn cards arent discarded? wdym is this a joke?

i see there are teared card in the full version, that is not  tranparent, but teared a bit, what do that does?

The torn cards aren't discarded when used ๐Ÿ‘

(+1)

pls make more decks cuz i already defeat all of them

Wow well done!! I want to add more decks in the future. Did you have any suggestions?

(+1)

Update ideas:

-make a way to restart the whole journey

-make the yellow developer (you) become more incinioucy hehe

-make we can talk to the NPC without restarting the game

-snow deck/ice deck/ or a deck with ice

thats my idea, bc i relly like this game :D

Thanks for the ideas! ๐Ÿ˜Š

(+1)

what is the transparent card on full ver?

The transparent "glass" card can be played without using up a move ๐Ÿ˜Š

the arrow animation when you use card launcehr is slow, so the enemy is already damaged but the arrow is still there, its a bug ig. cuz idk how to report bugs, ill just tell it here

Thanks for letting me know! The recommended way to report bugs is in the Discord

(+1)

yeay! i got the full version now! i really like this game incinious! thx!

Thank you for getting the full version, I'm glad you like the game! ๐Ÿ˜Š

(-3)

how many of this type of game do we really need?

(+1)

10 hahaha

(+1)

use daggers n reflection for EZ win

(+1)

daggers is too OP i think, my data restarted and i win all the 3 decks with daggers in 1 run.

(+1)

I also figured out a really op strat reflection + corpse sword = 20 damage with one item

or just use reflection on an weak attack but op defense and an sword to kill it in 2 turns

true

(1 edit) (+1)

the game is really fun but the bosses are really hard specifically the raccoons i've lost lots of really good runs because they do so much damage and the thorns as well sucks 

also, why im always restarted? i play on browser then i close the game,  and tommorow, when i open again, its all gone! why?

(1 edit)

Playing in the browser stores your save data in the browser cache. Your browser may be resetting the cache each launch. Try getting the demo on Steam if you want to make sure your save data doesn't reset ๐Ÿ˜Š

what does time rush card (not the secret time Card) what does the time rush card do?

Time rush resolves any effects on cards immediately. So if a card has multiple burn levels, it will receive all the damage from that burn immediately, and the burn effect will be removed. Some effects this is not useful for, such as blight

(+1)

also, i rly like this game! i want to play this with my friends, i mean like i fight each other with this card game. oh no! i dont ask you to make this a 1v1 with other player, im just asking if i can make my own one with my own drawings just to play with my family and friends, can i?

Sure! Feel free to do that

yeay! thank you!!

(+1)

i dont get it... how do bad badger works?

The badger will gain 1 attack for every card you have in your hand. So if you have 3 cards in your hand when it attacks, it will deal +3 damage!


still dont get it, if 1 damage for each card in hand, so when my turn, i will have 5 card but the badger damage is still 1, but my card is 5, so i dont get it

(+1)

i use repeater bow and why dont the arrow get shot twice? or is it double shot hitting twice and repeater shooting every enemy :/

Double shot will shoot an arrow at an enemy twice, but the repeater bow will shoot an arrow at every enemy

(+1)

what does blight

Blight temporarily reduces an enemies health by an amount, but it reduces by 1 every round

(1 edit) (+1)

i got a card called time when i was heal spamming :/  (using defense and healthcare to get full hp) is that a glitch?

That isn't a glitch! It's a secret card that is given if a round has taken a certain amount of time, which lets you finish it off with one card!

(+1)

can u make it easier to stop a game? i accidently picked 5 healing items :/

You should be able to exit a run at any point through the pause menu

Great game!
Tbh only ploblem i have is when i have tto many arrows and it fillss my deck i am not able to do anything and i just have to sit and take all damage till i lise
is this intentional? if not please do something like a discard hand mechanic

die*

Hey there! I'm glad you are liking the game so far! If you have cards in your hand you want to remove, you can manually discard it by dragging them onto the discard pile. I hope this helps! โ˜บ๏ธ

OH i forgot about that XD

(+3)

I LOVE THIS GAME RRRRRRAAAAAAARRGHHHHHHHHHHH

(+1)

Lag is bad sometimes :( 

else 10/10

game window isn't fully loading, looks like this for ~ 5 min before snapping to full window



also fullscreen looks like
and resets non-fullscreen to looking like the first image please fix

also the cards are broken

(1 edit) (+1)

I love the game but I never have the right cards to beat the second Deck

(+2)

I one-shot final boss with quadruple stamped card launcher

(+1)

1 bow 1 arrow is good synergy. just let it wait in your hand until you have both.

(+1)

Fun game, and I like the visuals!

(+1)

Absolutely incredible, very well made and enjoyable. Everything is overpowered, but because it all is everything is worth using. Higher difficulty options would be welcome. 

(+1)

Wow this game is really fun, feels like magic the gathering rogue-like

(+1)

I play magic

(+1)

Love the demo, have won with a lot of different strategies and still finding new ones! Do you have any plans to develop an apple version of the full game?

(+1)

Thanks for playing! I'm glad you like it ๐Ÿ˜Š A mac version isn't super high on the priority list unfortunately. There just isn't that high of a demand for it compared to the time it would take to get working. Maybe someday!

(1 edit) (+1)

To get a card into the Catalogue do you need to use it or just find it?

You need to play the card for it to be added ๐Ÿ˜Š

(+1)

oh that sucks, anyway great game! ๐Ÿ˜Š

(+2)

HEALTH FOUNTAIN! I NEED YOU HEALTH FOUNTAIN!!!

(1 edit) (+2)

Very nice game, it kept me entrateined for a couple of hours, that for a demo is an amazing time. 

About the game, balance could be better (on both your card and enemy) but is already in a good spot.

Most of my suggestions would be about quality of life details, like giving more info about keywords (like the explosion ability), and maybe the possibility to see how card can be improved at the camp fire (more then once i didn't risk a card becouse i feared that the power up was actually a downgrade for my deck: i.e. wand into dagger wand).

I like the idea that everything can be moved on the field, but sometimes it can get a little bit chaotic, especially with summon builds, very strong, but when you have 5 or 6 down they start to overlap eachother and it's hard to see what is going on or to target one specific summon (with clay for exemple)

Very good game tho, keep up the good work

Hey there, thanks for the feedback! I like your suggestions, and definitely want to add more info around keywords. I'm glad you liked the game! ๐Ÿ˜Š

(+1)

Nice. Beat the game first try. Hundreds of hours on other roguelike deckbuilders helped a ton, of course. Golems are broken.

Very fun. A bit simple, for now, but it's a demo, of course.

If I can say one thing, shops are OP. Like, actually op. Usually in this kind of game you PAY to remove cards. Here you GET paid! I know there is a limit for shop, but even one is a massive improvement for the deck.

Also, I felt like there wasn't much variety, aside from cards. Maybe more power ups, some... choices. I felt the need to have more choices.

Ofc, not every roguelike deckbuilder must be like Slay the Spire or Inscryption or Pirates Outlaws, but... I don't know. I missed the relics and the powers and... something!

Still, I had much fun. Thanks for sharing! Good luck for the project!

(1 edit) (+1)

Oh, also, would be nice to be able to read the effects of explosion, burn, weaken, ecc... I'm trying out a different build and some of them are not as intuitive to understand in detail.

(+1)

Won the second run with a wand build.

Plot is bonkers. Summons in general are very very strong.

Fun game. Hope to see more kinds of enemies in the same deck, in the full game, because after a while it gets repetitive to see the same enemies over and over.

Hey, Recommend some deck builder games? Took me 20 tries to win this.

(+2)

The ones I mentioned before are the best, for me! Slay the Spire, Inscryption and Pirates Outlaws. Slay the Spire is basically the father of all these kind of games.

What I like about these three is that you have MANY choices to make. Paths to take, relics to choose, events...

(+1)

Thank you for playing ๐Ÿ˜Š I'm glad you liked the demo! Golems definitely are very powerful, but the full game offers a larger variety of enemies and decks, some of which are hard to beat if you're relying on summons!

Thank you very much! If I will have some money to spend, I'll make sure to check it out!

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