A new update! - Version 1.2.0


An update in time for the new year!

Greetings Dungeon explorers! I am happy to be able to share a new update for Dungeon Deck, just in time for the end of the year. This update does not bring a significant amount of new content, but I am excited about the various quality of life and graphics improvements; hopefully this leads to a more enjoyable experience for everyone!

Cards

  • New Card: Haunted House
  • New Card: Tomahawk
  • New Card: Fake Mess
  • Cardboard Suit: Rarity increased to Legendary. Now adds 1 Defense for every card in your deck
  • Bow Glove: Category changed to ring. Will draw a bow from the deck into your hand at the start of each turn
  • Mitosis: Rarity reduced
  • Dodgy Finch: Removed Vampiric Damage
  • Undead Roach: Removed Vampiric Damage
  • Snake Outlaw: Gained 15 defense
  • The Master: Gained 10 defense
  • Baby Spider: Removed description
  • Hot Rock: Removed description

Visuals

  • New cursor design
  • Improved design of all story characters in Tavern
  • Improved design of Tavern environment
  • Intro Banner added for Boss cards
  • Card Collection has updated design and layout
  • Added 2 new table designs which cycle through whenever the Dungeon Deck is beaten
  • Rogue Wave design improved
  • Fire Immunity icon design improved
  • Improved design of Challenge wax stamp
  • Improved design of in-game button

Audio

  • Rogue Wave audio added
  • Audio for fire damage and effects added
  • Various cards given sound effects

Quality of Life

  • Common cards now appear less often the further through a run you are
  • Challenges now track their fastest completion time
  • Returning to main menu after playing a challenge returns you to the challenge menu
  • Improved controller support in all menu screens
  • Limited damage of all summons to 99

Bug Fixes

  • Light Rain no longer appears in Blunt Cards challenge
  • Ethereal Deck will no longer give blades during Blunt Cards challenge
  • Ethereal Ring will no longer give blades during Blunt Cards challenge
  • Rubber Mallet will now give weakness to hidden enemies
  • Fixes cards disappearing after using "Show Deck" when finishing a run
  • Spooky Merecat duplicates now properly mimic the original enemy in Hidden Enemies challenge
  • Damage spell now displays the hidden icon
  • Fix for crash caused by missing enemies
  • Whetstone now properly works with corpse sword
  • Fix for getting the wrong achievement when completing the blunt card challenge
  • Rage effect no longer causes enemies to attack hidden enemies
  • Confused enemies no longer attack themselves
  • The Master can now attack other enemies when confused
  • Underdog challenge no longer adds cards to your hand after every deck
  • Summon details no longer hidden when cards are in your hand during a darkness round
  • Wolverine will now heal properly
  • Non-golem summons no longer disrupt the pacifist achievement

Please enjoy!


Change log for Demo:

  • Various cards given sound effects
  • Audio for fire damage and effects added
  • Rogue Wave audio added
  • Improved design of in-game button
  • Fire Immunity icon design improved
  • Rogue Wave design improved
  • Card Collection has updated design and layout
  • Intro Banner added for Boss cards
  • Improved design of Tavern environment
  • Improved design of all story characters in Tavern
  • New cursor design
  • Baby Spider: Removed description
  • Common cards now appear less often the further through a run you are
  • Limited damage of all summons to 99
  • Rubber Mallet will now give weakness to hidden enemies
  • Fixes cards disappearing after using "Show Deck" when finishing a run
  • Spooky Merecat duplicates now properly mimic the original enemy in Hidden Enemies challenge
  • Damage spell now displays the hidden icon
  • Fix for crash caused by missing enemies
  • Whetstone now properly works with corpse sword
  • Rage effect no longer causes enemies to attack hidden enemies
  • Confused enemies no longer attack themselves
  • Summon details no longer hidden when cards are in your hand during a darkness round
  • Non-golem summons no longer disrupt the pacifist achievement

Files

Dungeon Deck DEMO 1-2-0.zip 27 MB
2 days ago
Dungeon Deck Web Demo 1-2-0.zip Play in browser
2 days ago
Dungeon Deck 1-2-0.zip 27 MB
2 days ago

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Comments

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(+1)

No idea if this is a only-me bug but since the update the game crashes when you click on a deck. I'm playing the demo version btw

Hey there! This should be fixed with the latest versions. Let me know if you are still getting the crash 😊