Version 3.6.0 - Game Balance Rework
Dungeon Deck » Devlog
Hey Everyone!
Progress on the full version of Dungeon Deck is going smoothly, and I'm trying my best to incorporate all feedback into the game as I go! In this version I am trialing a few game balance changes to see if it helps make a few different builds more fun to play. Please let me know in the comments, or on the Discord, what you think!! And please make sure to wishlist the game on steam - we are so close to 1000 wishlists!!
Change Log:
- Card Used status has been removed, allowing cards to be reused in the same turn
- Deck Swap: Will now swap the discard deck with the player deck instead of the player hand
- Mitosis: Will no longer force the deck to reshuffle if empty
- Bonus Cards: Will no longer force the deck to reshuffle if empty
- Library should correctly show only the cards available in the Demo
- Buying cards from the shop will no longer increase the number of cards you can sell
- Power Staff: Max damage increased to 8 from 2
- Magic Stick: Max damage increased to 6 from 4
- Adds scroll bar to the Library
- Discord button added to main menu
- Bug Fix: Spamming the "Continue" button should no longer cause a soft lock
- Bug Fix: Summons killed from fire damage will no longer go to the graveyard
Have fun!
Files
Dungeon Deck 3-6-0.zip Play in browser
73 days ago
Dungeon Deck DEMO 3-6-0.zip 18 MB
73 days ago
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Dungeon Deck
A roguelike "deck crawler"
Status | In development |
Author | Incinious |
Genre | Card Game |
Tags | 2D, Cute, Deck Building, Dungeon Crawler, Pixel Art, Roguelike, Roguelite, Turn-based |
Languages | English |
More posts
- Demo Version 1.0.6 - English Language21 days ago
- Steam Next Fest!!!29 days ago
- Demo Version 1.0.3 - More fixes...32 days ago
- Black screen fix41 days ago
- Version 1.0.1 - Minor Changes42 days ago
- Major Demo Rework + Release Date44 days ago
- Version 3.5.4 - Screen shake and more fixes86 days ago
- Gameplay Trailer Released88 days ago
- Version 3.5.2 - Bug Fixes91 days ago
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