Version 3.3.0 - New Enemies, Animations
Dungeon Deck » Devlog
Hey everyone,
As progress continues towards the final game, I thought it was worth also updating the demo with some more content, and some of the graphical improvements as well!
This is a significant content update for the Demo, mainly because the number of enemies found in the 4 Demo decks has almost doubled! An additional 2 enemies have been added per deck!
Let me know your thoughts on the new level select system as well.
Changelog:
- 6 new enemy cards added to Demo decks
- New level select UI
- Save data is now encrypted
- Deterministic approach changed to save system, to make events more consistent and prevent "rerolling" by exiting to menu and continuing the game
- Added a variety of new animations and particle effects
- Bug Fix: Clubs will no longer damage hidden enemies
- Bug Fix: Enemies will no longer animate to the discard pile after killing a summon
- Bug Fix: Discarding a cloned summon card will no longer destroy Artist's clay
- Bug Fix: Holding onto a killed summon card will no longer let you place it back on the table
- Bug Fix: Move counter centered properly on screen
Files
Dungeon Deck 3-3-0.zip 15 MB
May 14, 2024
Dungeon Deck 3.3.0 30 MB
May 14, 2024
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Dungeon Deck
A roguelike "deck crawler"
Status | In development |
Author | Incinious |
Genre | Card Game |
Tags | 2D, Cute, Deck Building, Dungeon Crawler, Pixel Art, Roguelike, Roguelite, Turn-based |
Languages | English |
More posts
- Demo Version 1.0.6 - English Language21 days ago
- Steam Next Fest!!!29 days ago
- Demo Version 1.0.3 - More fixes...32 days ago
- Black screen fix41 days ago
- Version 1.0.1 - Minor Changes42 days ago
- Major Demo Rework + Release Date45 days ago
- Version 3.6.0 - Game Balance Rework73 days ago
- Version 3.5.4 - Screen shake and more fixes86 days ago
- Gameplay Trailer Released88 days ago
- Version 3.5.2 - Bug Fixes91 days ago
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