Version 3.2.0 - Balance changes + Bug Fixes


Dungeon Deck development is progressing well in the background! In the meantime, I have also managed to fix a few existing issues and made some minor balance changes. I read all feedback you give, so if you have any suggestions, make sure to leave a comment!

Change Log:

  • Rogue Wave will not summon two shy clams at once
  • Rogue Wave sprite updated
  • Beach enemy card sprite updated
  • Deck Swap: No longer swaps the entire discard pile, but will replace the player's hand with the top 5 cards from the discard
  • Card hitboxes implemented for easier interactions
  • Logic of card overlay is smarter
  • Hedgehog Monk: Thorns reduced from 2 to 1
  • Move Dispenser: Health reduced from 4 to 1
  • Angry Sword: Damage buff after use increased from 1 to 2
  • Bug Fix: Player can no longer use cards on summon cards still in the hand
  • Bug Fix: Coiled Whip player damage no longer ignores shield if the whip has killed the final enemy
  • Bug Fix: Deck Swap now uses a move
  • Bug Fix: Angry Sword damage now resets in between rounds
  • Bug Fix: Coins can no longer be used on multiple summoned cards at once

Have fun!

Files

Dungeon Deck 3-2-0.zip 15 MB
12 days ago
Dungeon Deck 3.2.0 29 MB
12 days ago

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