Version 3.1.0 - Bug Fixes + Code Structure


Hey everyone,

For the most part, what's included in this update should be almost invisible to you as a player. I have spent a large amount of time restructuring the game project to allow future updates / cards to be developed much quicker, and to make it easier to fix any future issues. Additionally a lot of the groundwork for Localization has been implemented, as the full version of Dungeon Deck will be available in several languages.

I expect there will be some bugs I have missed in this big change, so let me know if you find any! The help testing is really useful.

Otherwise, some small visual tweaks and bug fixes are also included:

Change Log

  • Code structure updated to make future development quicker
  • Localization groundwork implemented
  • Bug: Blight combined with Reflection will now kill enemies with health at 0
  • Bug: Coiled Whip no longer triggers thorns
  • Bug: Coins will no longer block a card from attacking an enemy
  • Bug: the Smoke Golem sprite will no longer make its card transparent
  • Bug: Magic Stick no longer charged by unused bows
  • Bug: Magic Stick no longer charged by card discards
  • Bug: Card Forge will now work when discarding temporary cards
  • Bug: Group Damage is no longer applied to hidden enemies
  • Bug: Bonus Health and Damage is reapplied to enemies when continuing a game save

Have fun!

Files

Dungeon Deck 3-1-0.zip 14 MB
25 days ago
Dungeon Deck 3.1.0 29 MB
25 days ago

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