Version 3.0.5 - Balance Changes
Dungeon Deck » Devlog
Hey everyone,
As I switch focus to adding features for the final version of Dungeon Deck, updates to this Demo will inevitably slow down. I will still be uploading small bug fixes and balance changes based on feedback, and the occasional new feature for testing, but for the most part look forward to the full version of Dungeon Deck!!
Change Log
- Artist's Clay: Rarity increased from Common to Rare
- Corpse Sword: No longer resets damage between rounds
- Lonely Golem: Summons an Ethereal Golem every 2 rounds, increased from 3. Visual indicator of current round
- Magic Stick: Changed to increase damage when any card played, instead of any card discarded
- Tamed Bolt: Max Charge increased to 4 from 2
- Double Shot: now only applies an arrows damage twice, instead of the bonus bow damage
- Spiked Dart: Damage reduced to 1 from 2
- Player Hand is now sorted before being displayed for the Card Altar event
- Bug Fix: Continue Button was always visible in main menu
- Bug Fix: Cards stopped playing animation when starting card event
- Bug Fix: Vampire Bats no longer show the "Targeted" information on mouse over
Files
Dungeon Deck Play in browser
Mar 31, 2024
Dungeon Deck 3.0.5 35 MB
Mar 31, 2024
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Dungeon Deck
A roguelike "deck crawler"
Status | In development |
Author | Incinious |
Genre | Card Game |
Tags | 2D, Cute, Deck Building, Dungeon Crawler, Pixel Art, Roguelike, Roguelite, Turn-based |
Languages | English |
More posts
- Demo Version 1.0.6 - English Language21 days ago
- Steam Next Fest!!!29 days ago
- Demo Version 1.0.3 - More fixes...32 days ago
- Black screen fix41 days ago
- Version 1.0.1 - Minor Changes42 days ago
- Major Demo Rework + Release Date45 days ago
- Version 3.6.0 - Game Balance Rework73 days ago
- Version 3.5.4 - Screen shake and more fixes86 days ago
- Gameplay Trailer Released88 days ago
- Version 3.5.2 - Bug Fixes91 days ago
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