Dear developers, I'll be straightforward: the game is cool, I liked it!
What I can highlight as pros:
Gameplay mechanics. Card-based "boss-fighting" is not a new genre, but somehow you managed to captivate and interest me in your project!
Great atmosphere! Very cozy and meditative, with unhurried gameplay that draws you in, despite the product being a bit raw. But it already has charm!
The pixel graphics may be a bit rough, but the style is cool and the overall design is very engaging and pleasing to the eye.
I really liked the interaction with the coins, which stack conveniently.
Diversity and originality of items and various things—cool and harmonious!
Regarding the debatable/neutral points:
Music, especially in the opening screen. In the game itself, it's so-so.
The pixel graphics themselves could be simplified and stylized, in my opinion.
The space on the table itself; I'd like more because it gets cramped over time.
What I didn't like at all:
Boring monsters that are quite weak and can't put up a fight after a few battles.
Lack of clear progress, aside from the deck. I'd like some sort of character development, a unique skill, or special upgradable perks that you can develop after overcoming a new conditional level.
Very inconvenient "card holding," there were moments when I was literally trying to catch them.
Lack of any motivation that would allow you to return again and achieve perfection in the game.
Unattractive HUD.
The symbols on the table are very inconspicuous and not intuitively understood at first glance.
As for bugs, in the middle of the game, card covers would occasionally disappear, as well as on some items/skills. The monster cover disappeared after the first use of the "Corpse Sword," as it seemed to me, but if you hit the enemy with it again, the cover appeared.
Considering and understanding that the game is in the early stages of development, I would say that the game is cool and has potential; it needs to be developed! Have a great day and good luck!
Thanks Max, that's really great feedback! I appreciate the effort you've gone to! I'll take a look at those bugs you've mentioned.
Hopefully once I've updated Dungeon Deck further to a point that it becomes a complete game, some of the issues around progression will be addressed! Keep a look out for future updates 😊
Yo dev. There is a bug with the discard pile. After a fight ends, the discard pile goes back into the deck. But, the deck keeps getting bigger and bigger. This happens only after the first boss, and occurs in both the forest and the caves. Plz fix.
man im so glad i found this gem of a game its quite fun!!! just one or two issues i wanted to report: after each deck completed you are given a bunch of coins but as soon as a new deck is started all the coins i wouldve saved and the new coins i had gotten were deleted ( this may be intentional and if so maybe a differnt reward for completing a deck would be cool) and secondly when a bat attacks you and then heals, their card model goes all glitchy. Other than that its a really enjoyable game!!!!
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Dear developers, I'll be straightforward: the game is cool, I liked it!
What I can highlight as pros:
Regarding the debatable/neutral points:
What I didn't like at all:
As for bugs, in the middle of the game, card covers would occasionally disappear, as well as on some items/skills.
The monster cover disappeared after the first use of the "Corpse Sword," as it seemed to me, but if you hit the enemy with it again, the cover appeared.
Considering and understanding that the game is in the early stages of development, I would say that the game is cool and has potential; it needs to be developed!
Have a great day and good luck!
Thanks Max, that's really great feedback! I appreciate the effort you've gone to! I'll take a look at those bugs you've mentioned.
Hopefully once I've updated Dungeon Deck further to a point that it becomes a complete game, some of the issues around progression will be addressed! Keep a look out for future updates 😊
Yo dev. There is a bug with the discard pile. After a fight ends, the discard pile goes back into the deck. But, the deck keeps getting bigger and bigger. This happens only after the first boss, and occurs in both the forest and the caves. Plz fix.
Wow that's super weird! Thank you for letting me know! I will try and put out a fix for it soon
man im so glad i found this gem of a game its quite fun!!!
just one or two issues i wanted to report: after each deck completed you are given a bunch of coins but as soon as a new deck is started all the coins i wouldve saved and the new coins i had gotten were deleted ( this may be intentional and if so maybe a differnt reward for completing a deck would be cool) and secondly when a bat attacks you and then heals, their card model goes all glitchy. Other than that its a really enjoyable game!!!!
Hey there, thanks for playing! I'm glad you like the game.
Sorry about those issues, the coins disappearing is definitely a bug! I will try to upload a fix for that and the Bat quickly.
This game has so much potential. Keep up the good work.
Thank you! I'm planning to add more levels to it soon!