Apart from Golem spam, the other builds are very balanced. I really enjoy the differences between the weapons that make the types all eel very unique.
The simple and intuitive combat style is quite enjoyable which makes it easy to learn. Once you do understand it, the gameplay can be quite fast and enjoyable.
Multiple times through my playthroughs (6 times; golems, bows, swords, clubs, daggers and burning) I thought a few cards were useless or too good but found out they balanced quite nicely.
Personal Issues
- Sacrifice Alters gave a random card including starter level cards. - Apart from sacrifice alters, there is no way to destroy cards (some games allow card destruction in the shop for a fee) - Blight doesn't seem to have much effect, especially in the late game.
Due to a lack of deck manipulation, scaling cards such as 'Angry sword' get worse as the game goes on and I believe it is meant to be a boss reward card.
Other thoughts
Art was good and consistent, and playing around with the coins on screen was a fun addition.
Apart from the increased amount of health, I didn't see any visual indicators for a boss/elite enemy.
There is no music during play, only on the main menu.
I haven't been able to get wands to work. I always pivoted out into something else. (Maybe there are too few wands.)
Conclusion
Well done and keep it up, lots of potential here and I can see you are working hard on the game.
The game is great! Sadly while I was playing the web version the game crashed when I used the Corpse Sword while I haven't killed any enemies with the card in my deck, other than that the game is very fun and I'll try to buy the full version when it comes out!
Hey there, unfortunately there's currently a crash in the HTML version of the game when you beat the cave deck - hopefully will be uploading a fix soon! 🥲
One of the challenges of the game is trying to manage the cards in your deck 😊 a good way to get rid of cards you don't want is by selling them in shops!
Unhandled Exception - uncaught exception: { message : "trying to index variable which is not an array", longMessage : "trying to index variable which is not an array", stacktrace : [ "function _25("trying to index variable which is not an array") ","function __yy_gml_array_check_index(17, [undefined]) ","function gml_Script_scrHideCard([instance], [instance], [undefined]) ","function gml_Script_scrAddCardToHand([instance], [instance], [undefined]) ","function gml_Script_scrDeath_Sum_ClockworkGolem([instance], [instance], [unknown]) ","function script_execute([instance], [instance], 100577, [unknown]) ","function gml_Script_scrKillSummonedCard([instance], [instance], [unknown]) ","function gml_Script_scrDamageSummonCard([instance], [instance], [unknown], 3, [unknown], [unknown], [unknown]) ","function gml_Script_scrCA_AttackCard([instance], [instance], [unknown], [unknown], [unknown]) ","function script_execute([instance], [instance], 100577, [unknown])
ok so I went with the forest route, and I finally beat the racoons, turns out the black screen glitch does not happen if you chose the forest route (at least for me) it only happens after the cave.
An excellent game, but there could be a print and play version of it ? with the same cards. If so, I will happily offer to translate them into Spanish.
The "Practice dummy" is realy strong, i never encountered more than 3 enemies.
And the combo on the left works realy nice, and "Hidden sight" is nice help with searching for combo pices, also i love how "Reanimator" helps when you have 2 "Deck swaps" in hand.
For me the glitch happens during and right after winning the forest battle against the racoons. It's a really fun game, so don't be too hard on yourself for this one glitch! Take your time with solving it.
Hey, I'm finding it hard to replicate this crash - If you have it happen again, would you be able to send a photo of the console logs? Also just double checking what version the game says for you? Thanks 😊
I don't exactly know how to access the console logs. That may be because I'm playing on HTML5 but the one thing I do know is that I'm playing on version Alpha v3.3.1
If you maybe could tell me how to access the console logs I will send them to you.
on chrome and firefox (i think its the same on most modern browsers), hit F12 to open devtools. if that doesn't work on your browser, you can probably find the shortcut online. once in devtools, you should see tabs (elements, console, sources, etc). when you open the console after a crash, you should see the error as the most recent console message. it may have a dropdown, I would open that up!
Thanks for that!! Yeah as contrick said in their reply, you can also right click on the web page and select "inspect" to open up the tab with the console ☺️ anything you are able to send would be a big help!!
Im sure other people have said this, but at least for me, the screen went black after completing the cave deck, after it said deck completed, it showed me the cards, and after I clicked "next" or "continue" (I forgot what it was called) it went black.
It's a very good start! But could use some better UX/UI, and clearer instructions. It is unclear what the coin does. Also, could use a way to have some hints as to what to expect in the future, to be able to try and plan a strategy. Finally, is there a way to trash cards? (I didn't see it in my run, but maybe I just missed it)
Anyway, I wish you best of luck. Looks like you got some potential for something really fun there.
Hey there! Thanks for the feedback, those are some really good points 😊 hopefully I can address all of them for the full game.
There is a discard pile on the left, but the only way to permanently remove cards from your deck is to either sell in a shop, or sacrifice on the card altar 🙂
This has gone from "cool idea" to "really fun" with the recent updates.
However...on safari (Mac silicon) it still crashes the page after a while. Maybe this is a me issue, but if other users experience it it might be worth looking into.
Thanks for the feedback! I'm glad you're enjoying the updates 😊
Thats vey frustrating it's still happening. It's hard for me to test, because I develop using a PC - do you know when it usually happens? Is it just after leaving the game open for a while? 🤔
It happens after playing for a long time, but since it’s a long game, that just means about 2/3 of the way through the game (the third deck).
I especially mentioned safari since safari also crashes on Reddit for me after scrolling too far, and it’s the whole page crashing, not just the game; however, no other itch game has this effect. If no one else reports this, I would just ignore it, but it might hint at some memory leak issue.
Wow, you're quick! I was able to get through the crashing run, but in a diff run, I got the same array index error in the console at the same moment (the shuffle/stacking animation), this time with a black screen instead of a frozen one...
This game is so addicting <3. ive made it to the beach and man, im starting to understand how this works. I should get all my homework done instead of playing games though :/
I'm really glad you like the game so much!! If you're interested, remember to wishlist on steam because I'm working on the full game ☺️ Sorry it's getting in the way of your homework!
It's been A while since I played and stuff, but you really work FAST so many bug fixes and visual effects added it's like a whole new game! and the healing fountain is better too I think, so thanks for that :) edit: also like poking the table and wood particles come out. 10/10 game of the year
Unsure if bug or just unclear wording: When Martyr's Blade is discarded by another card (notably Card Launcher, I haven't tried it with other things yet), no Ethereal Daggers are created. Is this only meant to happen when manually discarded, and not when discard is forced by another card?
Good pickup! I think card launcher is unique because it fires the cards as projectiles, but I'll double check the other discard cards trigger the martyrs blade properly ☺️
Broo I got so excited when There were new cards at the end of the game! and then it said won game and I was like "noooo" bc I thought there was a new level after the beach now (Btw my main is clockmaster1984 but I can't access it rn TwT)
hey so on the browser version when the title screen loads in and I hit start and then new game the screen just turns black with the 50/50 health at the bottom left. cant click anything after that. it worked yesterday tho. EDIT: now the SELECT LEVEL words are showing up as well as the health. but everthing else is just black.
Ah that's super frustrating! Sorry that's happening - would you by any chance be able to grab a screenshot of the console logs in the browser from when it happens? That should be able to show me if there's an issue I can fix! ☺️
Thanks! You can just right click the browser and select the "Inspect" option - I believe it is F12 as well on google chrome? Then just make sure you have the "Console" section open:
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Comments
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Made a video
Thank you for playing, and recording a video! 😊 Sorry the game crashed on you, but that should be fixed now 🥲
Great Game
(I was playing on the web version)
Thoughts
Apart from Golem spam, the other builds are very balanced. I really enjoy the differences between the weapons that make the types all eel very unique.
The simple and intuitive combat style is quite enjoyable which makes it easy to learn. Once you do understand it, the gameplay can be quite fast and enjoyable.
Multiple times through my playthroughs (6 times; golems, bows, swords, clubs, daggers and burning) I thought a few cards were useless or too good but found out they balanced quite nicely.
Personal Issues
- Sacrifice Alters gave a random card including starter level cards.
- Apart from sacrifice alters, there is no way to destroy cards (some games allow card destruction in the shop for a fee)
- Blight doesn't seem to have much effect, especially in the late game.
Due to a lack of deck manipulation, scaling cards such as 'Angry sword' get worse as the game goes on and I believe it is meant to be a boss reward card.
Other thoughts
Art was good and consistent, and playing around with the coins on screen was a fun addition.
Apart from the increased amount of health, I didn't see any visual indicators for a boss/elite enemy.
There is no music during play, only on the main menu.
I haven't been able to get wands to work. I always pivoted out into something else. (Maybe there are too few wands.)
Conclusion
Well done and keep it up, lots of potential here and I can see you are working hard on the game.
Wow, this is really insightful and well written! Thank you for this great feedback 😊
I'm really glad you like the game! I'm working to try and make the final version as fun as possible!!
i love becoming a golem summoner, had like 35 cuz of the lonely golems lmao
Haha those golems are really fun! 😊 I'm glad you like the game!
whqat game engine is this made in
I'm developing Dungeon Deck using Game Maker 😊
how does the health fountain work? I want to sacrifice my health but don't know how to do it.
Drop coins in it. Just drag and drop the coins on the fountain card.
ah, thank you! I misunderstood how it works
Haven't had the crash since! Now if only I could beat those damn raccoons
Haha those raccoons are just the worst!!
The game is great! Sadly while I was playing the web version the game crashed when I used the Corpse Sword while I haven't killed any enemies with the card in my deck, other than that the game is very fun and I'll try to buy the full version when it comes out!
Hey there! I'm glad you like the game!!
Sorry to hear about that crash 🥲 Was this with the web version? And was this when just starting a new deck? Thanks!
Im Stuck Fighting th Bear Boss as my save Crashs when I beat him
Hey there, unfortunately there's currently a crash in the HTML version of the game when you beat the cave deck - hopefully will be uploading a fix soon! 🥲
I'm hoping the latest update will fix this crash
I REALLY LIKE THE GAME ITSELF KEEP IT UP!!! I ALSO LIKE THE AESTHETIC OF THE GAME WITH ITS VISUALS!!
Thank you so much for playing! I'm glad you liked the game 😊
why cant i skip card draw, this is aids,
One of the challenges of the game is trying to manage the cards in your deck 😊 a good way to get rid of cards you don't want is by selling them in shops!
A bit OP but very fun
Nice build! I'm glad you enjoyed it 😊
Thank you 😊
was fun until it crashed
Unhandled Exception - uncaught exception: { message : "trying to index variable which is not an array", longMessage : "trying to index variable which is not an array", stacktrace : [ "function _25("trying to index variable which is not an array") ","function __yy_gml_array_check_index(17, [undefined]) ","function gml_Script_scrHideCard([instance], [instance], [undefined]) ","function gml_Script_scrAddCardToHand([instance], [instance], [undefined]) ","function gml_Script_scrDeath_Sum_ClockworkGolem([instance], [instance], [unknown]) ","function script_execute([instance], [instance], 100577, [unknown]) ","function gml_Script_scrKillSummonedCard([instance], [instance], [unknown]) ","function gml_Script_scrDamageSummonCard([instance], [instance], [unknown], 3, [unknown], [unknown], [unknown]) ","function gml_Script_scrCA_AttackCard([instance], [instance], [unknown], [unknown], [unknown]) ","function script_execute([instance], [instance], 100577, [unknown])
Dungeon Deck.js:5017:224
Thanks for sharing this!! That's a big help ☺️ I'm glad it was fun up until that point 😅
game crashed as i beat the final boss on the sea level rip
game crashing when i beat second boss (browser version)
A few people are having that issue, but hopefully I will work out a fix soon 😅
Hopefully the latest version fixes this
Oh no! I haven't heard of that yet! Did you get any crash logs at all? 🤔
ok so I went with the forest route, and I finally beat the racoons, turns out the black screen glitch does not happen if you chose the forest route (at least for me) it only happens after the cave.
Nice job!! That's good to know, it means it's at least something fixable 😊
I... might have made an infinite loop.
Haha yeah that is something I will have to balance out 😅
An excellent game, but there could be a print and play version of it ? with the same cards. If so, I will happily offer to translate them into Spanish.
That's definitely something I'd love to do in the future! Maybe after the full release, depending on interest 🤔
game randomly crashed while playing the cave level, but I don't think this glitch happens often
Yeah a few people are running into this issue it seems 😅 hopefully I'll be able to solve it soon
it keeps on happening when I beat the killer bear boss fight, after I take a free card and all the cards go back into the deck
That's useful to know, thanks! 😊 Does it happen on the forest deck at all?
forest boss fight is insane, I haven't been able to beat it yet but i'll let you know when I do
Good luck 🤞
I think the latest update fixes this
uh well i'm playing on web and it just crashed in the cave level way before the boss
That sounds different 🤔 what do the console logs say?
happened again on the same run, maybe this does happen often
Nice game.
Spoilers ahead
Here is my favourite deck so far:
The "Practice dummy" is realy strong, i never encountered more than 3 enemies.
And the combo on the left works realy nice, and "Hidden sight" is nice help with searching for combo pices, also i love how "Reanimator" helps when you have 2 "Deck swaps" in hand.
Wow nice!! That's seems like a really solid deck ☺️
I'm glad you enjoyed the game so far!!
hear me out, listening to item asylum music makes this game better (for me im not sur about you) but this game is also just amazing in general
Haha I'll have to give that a go!
I'm glad you like it 😊
yeah its really fun- i just have trouble getting past the king with 20 shield ._. (forest))
That forest boss is definitely difficult 😅
golems op fr fr
you mean the game from roblox?
probably (definitely)
I love that game, used to play it all the time
For me the glitch happens during and right after winning the forest battle against the racoons. It's a really fun game, so don't be too hard on yourself for this one glitch! Take your time with solving it.
Thanks for that ☺️ it's a bit harder to fix than I was expecting 😅 I'm glad you like the game so far!!
I don't think this is just happening to me, but after completing the cave deck and claiming the unlocked cards the screen just goes black.
Yeah thats happening to a few people 😬 I'll be uploading a fix for it soon!
Hey, I'm finding it hard to replicate this crash - If you have it happen again, would you be able to send a photo of the console logs? Also just double checking what version the game says for you? Thanks 😊
I don't exactly know how to access the console logs. That may be because I'm playing on HTML5 but the one thing I do know is that I'm playing on version Alpha v3.3.1
If you maybe could tell me how to access the console logs I will send them to you.
on chrome and firefox (i think its the same on most modern browsers), hit F12 to open devtools. if that doesn't work on your browser, you can probably find the shortcut online. once in devtools, you should see tabs (elements, console, sources, etc). when you open the console after a crash, you should see the error as the most recent console message. it may have a dropdown, I would open that up!
Thanks for sharing this! ☺️
Thanks for that!! Yeah as contrick said in their reply, you can also right click on the web page and select "inspect" to open up the tab with the console ☺️ anything you are able to send would be a big help!!
Let me know if this still happens with the latest patch 😬
I just checked a few times and tried replicating it. I'm assuming it doesn't happen because it didn't happen the ten times I tried replicating it.
Thank you for checking! ☺️
Had a lot of fun, won with my summoning build
Nice! I'm glad you had fun 😊
lets gooooooo!!!!!!!
How good!! You have a lot of cards 😄
damn spiky racoons. still can't figure out a good knife strategy. my deck gets way too big.
Those racoons are really tough 😬 try selling some of your cards in the shops as you go, it will help to keep the deck manageable
YOU CAN SELL CARDS?!!
Im sure other people have said this, but at least for me, the screen went black after completing the cave deck, after it said deck completed, it showed me the cards, and after I clicked "next" or "continue" (I forgot what it was called) it went black.
Same
Thanks for letting me know! It sounds like it's happening for a few people - I'll try and upload a fix for it soon 🙂
Let me know if this is fixed or not with the latest patch! 🙂
yes, it is fixed now, thank you
It's a very good start! But could use some better UX/UI, and clearer instructions. It is unclear what the coin does. Also, could use a way to have some hints as to what to expect in the future, to be able to try and plan a strategy. Finally, is there a way to trash cards? (I didn't see it in my run, but maybe I just missed it)
Anyway, I wish you best of luck. Looks like you got some potential for something really fun there.
Hey there! Thanks for the feedback, those are some really good points 😊 hopefully I can address all of them for the full game.
There is a discard pile on the left, but the only way to permanently remove cards from your deck is to either sell in a shop, or sacrifice on the card altar 🙂
This has gone from "cool idea" to "really fun" with the recent updates.
However...on safari (Mac silicon) it still crashes the page after a while. Maybe this is a me issue, but if other users experience it it might be worth looking into.
Thanks for the feedback! I'm glad you're enjoying the updates 😊
Thats vey frustrating it's still happening. It's hard for me to test, because I develop using a PC - do you know when it usually happens? Is it just after leaving the game open for a while? 🤔
It happens after playing for a long time, but since it’s a long game, that just means about 2/3 of the way through the game (the third deck).
I especially mentioned safari since safari also crashes on Reddit for me after scrolling too far, and it’s the whole page crashing, not just the game; however, no other itch game has this effect. If no one else reports this, I would just ignore it, but it might hint at some memory leak issue.
Ah okay, that makes sense! I'll start looking for a memory leak then 😊
A brilliant concept, and well executed too!
Thank you! 😊
crashes frequently after "CARDS UNLOCKED" when the deck is animating back into a pile... but I'm loving the game!
having the same problem :(
Thanks for letting me know 😊 I'll upload a fix for that soon!
I think this should be fixed now 🤔
still crashing on my end 😭
Oh no! Is this after completing a deck?
yes but it also sometimes occurs during the first fight after a new deck. the screen will just go black
Okay that's good to know. I'll keep looking into it!
Hey there, I've tried to fix this again. Let me know if you are still running into this crash! (v3.3.2) 😊
Wow, you're quick! I was able to get through the crashing run, but in a diff run, I got the same array index error in the console at the same moment (the shuffle/stacking animation), this time with a black screen instead of a frozen one...
Hmm okay, thanks for letting me know! I'll take another look at it! Is it unique to any specific deck?
I've been getting it while building Golems, unless you mean the enemy deck? Both times it happened at the end of the different level 2 decks.
Okay that's good to know 🤔 thanks! 🙂
GOOD 👍👍
Thank you! 😊
Gud 👍😩
Thank 🙌
This game is so addicting <3. ive made it to the beach and man, im starting to understand how this works. I should get all my homework done instead of playing games though :/
I'm really glad you like the game so much!! If you're interested, remember to wishlist on steam because I'm working on the full game ☺️ Sorry it's getting in the way of your homework!
It's been A while since I played and stuff, but you really work FAST so many bug fixes and visual effects added it's like a whole new game! and the healing fountain is better too I think, so thanks for that :) edit: also like poking the table and wood particles come out. 10/10 game of the year
Thanks for coming back to it! I'm glad you are enjoying the updates 😁 Currently I'm working on the full version, so hopefully that will be done soon!
Haha the table particles are the most important feature
Unsure if bug or just unclear wording: When Martyr's Blade is discarded by another card (notably Card Launcher, I haven't tried it with other things yet), no Ethereal Daggers are created. Is this only meant to happen when manually discarded, and not when discard is forced by another card?
Good pickup! I think card launcher is unique because it fires the cards as projectiles, but I'll double check the other discard cards trigger the martyrs blade properly ☺️
The funny thing is, There wasn't a single bow used in this deck. just lots of golems and swords and daggers
Wow nicely done! You have some powerful cards too 😁
Broo I got so excited when There were new cards at the end of the game! and then it said won game and I was like "noooo" bc I thought there was a new level after the beach now
(Btw my main is clockmaster1984 but I can't access it rn TwT)
Ah no! Sorry to disappoint 😞 there will be a lot more levels with the full game!
ok idea popped into my head.
A card that gives the enemy every status effect good and bad like shields, blight, fire, health but also damage? ect you get the point
Ooh that sounds interesting - Just complete chaos of effects 😅
exactly!
exactly!
cannot wait for more levels to be added, summoning builds go HARD and I am for it
I'm glad you enjoy it! ☺️ I'm hard at work on the full thing! Make sure to wishlist so that you get any updates!
The summons definitely are a necessity!!
hey so on the browser version when the title screen loads in and I hit start and then new game the screen just turns black with the 50/50 health at the bottom left. cant click anything after that. it worked yesterday tho. EDIT: now the SELECT LEVEL words are showing up as well as the health. but everthing else is just black.
That's very strange 🤔 I can't seem to get the same problem - what browser are you running the game in?
chrome, let me try and run it again today and see if its different.
yeah it's still doing it
Ah that's super frustrating! Sorry that's happening - would you by any chance be able to grab a screenshot of the console logs in the browser from when it happens? That should be able to show me if there's an issue I can fix! ☺️
yeah fs, how do i get the console logs?
Thanks! You can just right click the browser and select the "Inspect" option - I believe it is F12 as well on google chrome? Then just make sure you have the "Console" section open:
